Quinn Larkin

 
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Name: Quinn Larkin

Race: Rock Gnome

Class: Paladin

From: Elchheim, a small mountain town in the North East

Height: 4’11’’

Weight: Small, but strong

Hair color: Brown, frizzy bowl cut

Complexion: Farmer’s tan

Office Look: Weather appropriate canvas pants or shorts, ringer tee, jean jacket with QUINN embroidered on collar.

Outside the office look: Same as the above, but wearing a helmet, knee pads, and roller blades. Probably covered in more dirt.

Favorite Possession: An old fungus with stick figure etchings of the Larkin Family ‘72

Quinn grew up in a small tourist town in the northeast. Their parents owned a rustic inn/general store at the edge of a small lake. Summers were spent forging fleeting friendships with the children of vacationing families, all while fulfilling the seemingly endless chores that come with running a family business. In the off season, the Larkins made sure to find the time to travel. Everywhere they went, it seemed the Larkin family always had a place to stay. Turns out owning an inn lets you meet some pretty fascinating people. 

Although Quinn has moved away from home and to the Big City, they never quite let go of the eclectic lifestyle they grew up with. This NPC inc. gig is probably the fifth job they’ve had since moving to Fantasy Chicago a few years ago. They’ve tried barista, dogwalker, recess monitor, tour guide (this was their first job when they knew NOTHING about the city)… each interesting for a while, but Quinn tends to grow bored after too much repetition. Quinn is fascinated with everything living in a city has to offer. They invested in a pretty sweet pair of roller blades so they can travel between their multiple activities faster. How else would they be able to stop at the library on the way to work, check in on the community garden at lunch, say hi to everyone at the dog park on the way home, volunteer at a local church’s community kitchen, pop by the animal shelter to read to kittens etc.!?!?

It’s easy for Quinn to find passion for anything and anyone. Caring intensely comes naturally to this small, overhyped, over caffeinated, overly friendly friend. It’s the more stable, consistent parts of life that are harder for Quinn to grasp. Maintaining friendships, paying bills on time, finishing any book they start… Maybe someday they’ll figure it all out. For now, they’re running around just being Quinn.

SPELL LIST (at level 2)

1st:

  • Bless

  • Ceremony

  • Command

  • Compelled Duel

  • Cure Wounds

  • Detect Good and Evil

  • Detect Magic

  • Detect Poison and Disease

  • Divine Favor

  • Heroism

  • Protection from Evil and Good

  • Purify Food and Drink

  • Searing Smite

  • Shield of Faith

  • Thunderous Smite

  • Wrathful Smite